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You'll disappear and hear a sound effect, then you are taken to a "Level Warp!"-Screen. Instead of jumping inside the Bonus Barrel, jump up to the right of it, where the sun is in the background. In the level Gangplank Galley, jump up the first barrels at the start, up where the first Bonus Barrel is. Note: you must beat this level atleast once for this trick to work. Repeat as many times as needed to get 99 lives. After you do this press 'start' then press 'select' to exit the level. You will land on a cliff off the screen and gain 3 lives. Then press 'R' again and jump and throw the kong up and left. Throw the kong upwards killing the enemy. Right at the start of the level before you move press the 'R' to make one of the kongs jump on the other. On the world Gloomy Gulch, the level ghostly grave you can easily get 99 lives.
Donkey kong country 2 rom snes series#
Mario Series Character Guide by spacepope4uĭonkey Kong Country 2: Diddy's Kong Quest Cheats For Game Boy Advance Highlight Two Player Contest and press Down, Down, Down, Down, Downīonus Level & Hero Coin Guide by Thrashnet Once in cheat mode, press these buttons to activate the cheats: Effect When you get to the game select screen highlight two player contest and press down 5 times to get to music test and another 5 times to get to cheat mode. Give Klubba 15 Kremcoins in "Krazy Kremland"īeat the game and all 5 Lost World levels. Give Klubba 15 Kremcoins in "Crocodile Cauldron" Give Klubba 15 Kremcoins in "Gloomy Gulch" If you do give 15 Kremcoins to Klubba in a particular world, you will unlock one particular level of the Lost World. When you visit one, a Kremling named Klubba will ask you to give him 15 Kremcoins to enter The Lost World. In the all the other worlds, you will start to find a ''Klubba's Koisk'' in each world. To unlock the Lost World, you must pass the first world.
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Now you can access the Lost World through Klubba's Kiosks on any part of the island.ĭeafet K.K.Rool in the secret lost world boss to see an extra ending.Īdditionally, collect all 40 DK coins for an alterate extra ending. When you enter, you'll find a spinning coin that gives you an incredible 75 Kremcoins. Finally, go back to the barrels again and grab that same bunch of bananas, returning to the cabin without touching the two bananas in front of the door. This time, grab the red balloon and exit. Next, get back into the cabin without touching the two bananas in front of the door. Now go to the right and grab the first bunch of bananas you see on top of a set of barrels.
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Back outside, you must carefully jump over the two bananas without touching them. Walk inside the cabin, but do NOT touch the red 1-UP balloon just walk out immediately. Watch out for the two bananas on the ground right in front of the door you must avoid these two bananas throughout the entire sequence or else the trick will not work. Walk to the right until you see the entrance to K. When the light turns green you will go backwards and hit a hidden "+" barrel which will cause your cart to drastically speed up - even allowing you to plow through the first three racers instead of having to jump over them.Įnter the game's first stage, "Pirate Panic"-it doesn't matter if you do this in a new game or a saved game. In Rickety Race, when you jump into the minecart, hold left. Quickly, while you are still blinking, pass Screech and head off to the rest of the level without having to worry about doing it in good time. If you come up right behind Screech to where the race will not start yet, and you fly upwards (you must have both characters at this point for this to work), you will then hit the the ceiling and hurt yourself causeing yourself to blink. Once you get half way through "Screech's Sprint" you will transform into the bird, and, normally, you will fly up to Screech and the race will start.
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Donkey Kong Country 2: Diddy's Kong Quest Cheats For Super Nintendo